AIW ECCV 2026

Deadlines
Computer Vision/CORE Unranked

AIW ECCV 2026

ECCV 2026 Workshop on Agent in World: Living Worlds with Interactive Agents

1788850800000Malmo, SwedenOfficial workshop site Site reachable

The AIW ECCV 2026 workshop explores 'living worlds' — dynamic, persistent environments where interactive agents perceive, act, and evolve alongside their surroundings. It brings together researchers from computer vision, robotics, games, HCI, and AI to bridge generative models, embodied intelligence, and human-world interaction.

Official CFP Back to deadlines Verified September 9, 2026

Paper fit

Contribution paths

A strong submission should clearly identify its contribution and evaluate it appropriately.

Non-proceedings Track

Original short papers, position papers, benchmark proposals, datasets, systems, demos, and early-stage research; accepted submissions will be presented at the workshop but will not appear in the official ECCV proceedings.

Proceedings Track

Original research papers seeking formal workshop publication; limited to 8 pages and must follow official formatting, review, and camera-ready requirements; accepted papers will be published in the official ECCV workshop proceedings.

Published Work Track

Recently published or accepted work relevant to interactive agents, world models, games, simulation, embodied AI, and human-world interaction; submissions considered for talks or posters to broaden discussion and connect communities.

Research areas in scope

01

Interaction Axes

NPC to NPC: Social intelligence, perception, communication, collaboration, emotion, and long-term relationshipsNPC to World: Physical intelligence, manipulation, procedural change, and reactive environment dynamicsLiving Systems: Collective populations interacting inside shared worlds with emergent social and physical behaviorsMassive Interactions: Human intervention, user control, mixed-initiative world editing, and interactive storytelling
02

Topics of Interest

Generative models for NPC behavior, memory, personality, dialogue, and decision-makingGenerative world models for interactive environments, procedural content, and dynamic scenesPhysics-aware environment representations, simulators, datasets, benchmarks, and evaluation protocolsApplications in next-generation NPCs, games, social VR, metaverse systems, training, simulation, and AI-driven storytellingEthics, safety, controllability, and responsible deployment of interactive agents in generated worlds

Policies worth checking twice

  • Submissions must be made through the AIW 2026 OpenReview page.
  • Proceedings Track submissions are limited to 8 pages.
  • Non-proceedings Track submissions include short papers, position papers, datasets, demos, and early-stage research.
  • Published Work Track accepts recently published or accepted work for presentation.

Official sources

Compiled from the official call for papers. The organizers’ pages remain authoritative.

Last verified September 9, 2026