ISMAR 2026

Deadlines
Computer Vision/CORE A*

ISMAR 2026

International Symposium on Mixed and Augmented Reality

Oct 5-9, 2026Bari, ItalyOfficial conference site Site reachable

IEEE ISMAR 2026 is the 25th International Symposium on Mixed and Augmented Reality, held in Bari, Italy, from October 5–9, 2026. It is the leading global venue for research and innovation in AR, MR, and VR, bringing together academics and industry professionals to present cutting-edge work across immersive technologies, from core systems to human factors and applications.

Official CFP Back to deadlines Verified September 9, 2026

Key deadlines

Verified September 9, 2026

Abstract registration

March 10, 2026

AoE

Full paper

March 17, 2026

AoE

Conference timeline

Submission and decisions

Abstract registrationKey deadline

March 10, 2026 · AoE

Full paperKey deadline

March 17, 2026 · AoE

Paper fit

Contribution paths

A strong submission should clearly identify its contribution and evaluate it appropriately.

Papers

Full-length submissions (4-9 pages main body, up to 11 pages total including references) for peer review; accepted papers are published in either IEEE TVCG journal or ISMAR 2026 conference proceedings via a unified review process.

Posters

Submissions presenting research in poster format, with a submission deadline of June 25th, 2026.

Doctoral Consortium

Submissions from PhD candidates seeking feedback on their research, with a submission deadline of June 3rd, 2026.

Demos

Submissions showcasing interactive systems or prototypes, with a submission deadline of July 17th, 2026.

Tutorials

Proposals for instructional sessions on AR/MR/VR topics, with a submission deadline of May 22nd, 2026.

Workshops

Proposals for interactive sessions focused on emerging topics, with a submission deadline of May 22nd, 2026, and optional publication in adjunct proceedings.

Pitch Your Lab

Submissions to present research labs or groups, with a submission deadline of September 5th, 2026.

Research areas in scope

01

AR/MR/VR Core Technologies and Systems

Localization, spatial registration, and trackingSensor fusionCamera and projector camera calibrationSpatial AR, projection mapping, projector camera systemsDisplay technologies such as eyewear, smartwatches, and projectorsOpticsReal time performance issuesSystem architectures, distributed and online systemsRendering techniquesFree viewpoint image generationOmnidirectional, 360, immersive videosComputer visionArtificial intelligence and machine learningHuman augmentations
02

Interaction, Interfaces, and Human Factors in AR/MR/VR

Human computer interactionMultimodal input and outputTouch, tangible, and gesture interfacesHaptic and tactile interfaces, wearable haptics, passive haptics, pseudo hapticsConversational and speech interfacesLocomotion and navigation techniquesErgonomics and human factorsTechnology acceptance and social implicationsDiversity and inclusivity issuesEthical issuesUser experience, usability studies, and human subjects experiments
03

Perception, Cognition, and Representation in AR/MR/VR

PerceptionPsychologyPresence, body ownership, and agencyImmersive visual analyticsVisualization techniquesContent creation and authoring, content managementMediated and diminished realityVirtual humans and avatarsSpatial audio, auditory perception, and psychoacoustics
04

Social, Collaborative, and Telepresent AR/MR/VR

Collaborative interfacesTeleoperation, telepresence, and telexistenceVR simulations of AR and MR
05

Applications of AR/MR/VR

Assistive technologies and applicationsHealth, well being, and medical applicationsTherapy and rehabilitationEducation and trainingArt and cultural heritageArchitectureAutomotive and aerospaceIndustrial, military, emergency responseEntertainment, sports broadcastVirtual production

Policies worth checking twice

  • All paper submissions must be anonymous for review.
  • Submissions must strictly follow the IEEE Computer Society VGTC conference style using the provided LaTeX or Word templates; incorrect formatting may lead to desk rejection.
  • Use of generative AI must be disclosed in the acknowledgments section, including identification of the AI system and specific sections where it was used.
  • There is a single submission deadline for both journal (TVCG) and conference papers, with outcomes including acceptance as journal paper, conference paper, or rejection.
  • Review papers may request one additional page for references.
  • All submissions must be in English.
  • Authors must adhere to the ISMAR 2026 Code of Conduct.
  • Paper presentation videos and teaser videos are due by September 4th, 2026.

Official sources

Compiled from the official call for papers. The organizers’ pages remain authoritative.

Last verified September 9, 2026